The Long-Awaited Lesson on Modding: The Game's New Quest Fixes an Oversight
The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has launched a significant update. This latest expansion showcases the distinctive charm that has come to define Warframe in the past few seasons.
This expansion, made available this week, brings in a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. However, it also revisits core concepts, with another quest designed to making sure this complicated, expansive 12-year-old MMO is understandable by new players.
A Quest Called "The Teacher"
Named “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to enhance their abilities. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often produce extensive guides about idealized builds that use powerful mods in combination to create overwhelming power.
“Many players likely started their journey, encountering mods without grasping their purpose,” noted a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the core team, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Several developers were longtime players, but some were newcomers, according to a lead designer. It was this outside perspective that proved critical.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team noted that they didn’t work on everyone.
“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.
Addressing a Real Need
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.
“There’s lots of little tweaks and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to say to people, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and grasp their function, but beginners require instruction to notice these details.
“It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Improving the New Player Experience
In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.